Eric Don-Wai Heung
I am a graduate of Darmstadt University of Applied Science of Animation & Game. My interests lie in environment and level design but also the development of game mechanics and game design.
I started my first steps as an artist but quickly realized that I also have a keen interest in the more technical aspects of game development. As part of our semester projects, I worked on all kind of different games covering single and multiplayer, 3D and 2D games.
Animation&Game (Bachelor of Arts)
Darmstadt University of Applied Science
Multiple semester projects:
Release the Kraken – Singleplayer Puzzle Adventure
SocialLike – Multiplayer PvP Hero Arena Shooter
Stockfall – Multiplayer Action with up to 4 players, with 1 player being a traitor
Lampas – Singleplayer 2D Action Adventure with Tobii Eyetracking technology
Arkandh – Singleplayer Third-Person Action Game with focus on bossfights
Environment Artist & Level Design
Technical University Darmstadt
Create environment assets for a fitness game using the Oculus Rift and an ergometer for input. Purpose was the research of motion sickness of virtual reality.
Environment Assets, Level Artist
Concepting architectural design and vegetation
Creating stylized 2D and 3D environment assets
Level Design, Environment Props